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About This Book
The first and only book that focuses on testing Android applications
Step-by-step approach clearly explaining the most efficient testing methodologies
Real world examples with practical test cases that you can reuse
Who This Book Is For
If you are an Android developer looking to test your applications or optimize your application development process, then this book is for you. No previous experience in application testing is required.
Table of Contents
1: GETTING STARTED WITH TESTING
2: TESTING ON ANDROID
3: BUILDING BLOCKS ON THE ANDROID SDK
4: TEST DRIVEN DEVELOPMENT
5: ANDROID TESTING ENVIRONMENT
6: BEHAVIOR DRIVEN DEVELOPMENT
7: TESTING RECIPES
8: CONTINUOUS INTEGRATION
9: PERFORMANCE TESTING AND PROFILING
10: ALTERNATIVE TESTING TACTICS
What You Will Learn
Apply testing techniques and utilize tools to improve Android application development
Learn the nuances of Unit and Functional testing and apply them to your Android projects
Create sample Android test projects to try out your testing techniques
Understand different development methodologies such as Test Driven Development and Behavior Driven Development
Test different components such as Activities, ContentProvider, Services, and so on that make up an Android application
Apply the Continuous Integration technique for ultimate application quality control
Improve application performance by analyzing the results returned from performance tests
Expose your application to a wide range of conditions and configurations to simulate real life network conditions and detect problems in the application
It doesn´t matter how much time you invest in Android design, or even how careful you are when programming; mistakes are inevitable and bugs will appear. This book will help you minimize the impact of these errors in your Android project and increase your development productivity. It will show you the problems that are easily avoided, to help get you quickly to the testing stage.
Android Application Testing Guide is the first and only book providing a practical introduction to the most common available techniques, frameworks, and tools to improve the development of your Android applications. Clear, step-by-step instructions show how to write tests for your applications and assure quality control using various methodologies.
The author´s experience in applying application testing techniques to real world projects enables him to share insights on creating professional Android applications.
The book starts by introducing Test Driven Development, which is an agile component of the software development process and a technique where you will tackle bugs early on. From the most basic unit tests applied to a sample project to more sophisticated performance tests, this book provides a detailed description of the most widely used techniques in the Android testing world in a recipe-based approach.
The author has extensive experience of working on various development projects throughout his professional career. All this research and knowledge has helped create a book that will serve as a useful resource to any developer navigating the world of Android testing.
Diego Torres Milano
Diego Torres Milano has been involved with the Android platform since its inception, by the end of 2007, when he started exploring and researching the platform´s possibilities, mainly in the areas of user interfaces, unit and acceptance tests, and Test-driven Development.
This is reflected by a number of articles mainly published on his personal blog (http://dtmilano.blogspot.com), and his participation as a lecturer in some conferences and courses, such as Mobile Dev Camp 2008 in Amsterdam (Netherlands) and Japan Linux Symposium 2009 (Tokyo), Droidcon London 2009, and Skillsmatter 2009 (London, UK). He has also authored Android training courses delivered to various companies in Europe.
Previously, he was the founder and developer of several open source projects, mainly CULT Universal Linux Thin Project (http://cult-thinclient.sf.net) and the very successful PXES Universal Linux Thin Client project (that was later acquired by 2X Software, http://www.2x.com). PXES is a Linux-based operating system specialized for thin clients, used by hundreds of thousands of thin clients all over the world. This project has a popularity peak of 35 million hits and 400K downloads from SourceForge in 2005. This project had a dual impact. Big companies in Europe decided to use it because of improved security and efficiency; and organizations, institutions, and schools in some development countries in South America, Africa, and Asia decided to use it because of the minimal hardware requirements, having a huge social impact of providing computers, sometimes recycled ones, to everyone.
Among the other open source projects that he founded are Autoglade, Gnome-tla, and JGlade, and he has contributed to various Linux distributions, such as RedHat, Fedora, and Ubuntu.
He has also given presentations at the LinuxWorld, LinuxTag, GUADEC ES, University of Buenos Aires, and so on.
Diego has also developed software, participated in open source projects, and advised companies worldwide for more than 15 years.