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In this book, the reader will become acquainted with the fundamental notions which need to be brought together to build and run Brain Computer Interfaces. The fields of expertise covered include neurophysiology, signal processing, machine learning, human learning, clinical practice and multimedia. Intended for a general audience, this book provides hands-on illustrations, and the inner works can be understood in detail thanks to freely available software designed with OpenViBE.
Table of Contents
Chapter 16. Medical Applications of BCI for Patient Communication
Chapter 17. Brain TV: Reveal in Real-Time the Neural Bases of Human Cognition
Chapter 18. BCI and Video Games: State of the Art through the OpenViBE2 Project
Chapter 19. Expression of the Need of Patients for Brain-Computer Interfaces
Chapter 20. Sensors
Chapter 21. Technical Requirements for the Acquisition of High Quality Electroencephalography
Chapter 22. Practical Guide to Performing an EEG Experiment
Chapter23. Introduction to BCI Software Systems
Chapter 24. Illustration of Different Neurophysiological Signals with OpenViBE
Chapter 25. OpenViBE Illustration on the Treatment and Classification of Brain Signals
Chapter 26. OpenViBE Illustration of Learning Protocol
Chapter 27. Fun Applications in OpenViBE: Brain Invaders and Use-the-Force
Chapter 28. Acceptance of Brain-Machine Hybrids: what is the Perception of their Brain in vivo?
Chapter 29. Conclusion and Outlook