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DESIGN PATTERNS: ELEMENTS OF REUSABLE OBJECT-ORIENTED SOFTWARE
Título:
DESIGN PATTERNS: ELEMENTS OF REUSABLE OBJECT-ORIENTED SOFTWARE
Subtítulo:
Autor:
GAMMA, E
Editorial:
PEARSON
Año de edición:
1995
Materia
PROGRAMACION ORIENTADA A OBJETOS
ISBN:
978-0-201-63361-0
Páginas:
395
49,95 €

 

Sinopsis

Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.
The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.

Design Patterns is a modern classic in the literature of object-oriented development, offering timeless and elegant solutions to common problems in software design. It describes patterns for managing object creation, composing objects into larger structures, and coordinating control flow between objects. The book provides numerous examples where using composition rather than inheritance can improve the reusability and flexibility of code. Note, though, that it´s not a tutorial but a catalog that you can use to find an object-oriented design pattern that´s appropriate for the needs of your particular application--a selection for virtuoso programmers who appreciate (or require) consistent, well-engineered object-oriented designs.

Review

This book isn´t an introduction to object-oriented technology or design. Many books already do a good job of that...this isn´t an advanced treatise either. It´s a book of design patterns that describe simple and elegant solutions to specific problems in object-oriented software design....Once you understand the design patterns and have had an ´Aha!´ (and not just a ´Huh?´ experience with them, you won´t ever think about object-oriented design in the same way. You´ll have insights that can make your own designs more flexible, modular, reusable, and understandable--which is why you´re interested in object-oriented technology in the first place, right? -- From the Preface

´This is one of the best written and wonderfully insightful books that I have read in a great long while...this book establishes the legitimacy of patterns in the best way: not by argument, but by example.´ -- C++ Report