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GET PROGRAMMING WITH JAVASCRIPT
Título:
GET PROGRAMMING WITH JAVASCRIPT
Subtítulo:
Autor:
LARSEN, J
Editorial:
MANNING PUBLISHERS
Año de edición:
2016
Materia
PROGRAMACION INTERNET
ISBN:
978-1-61729-310-8
Páginas:
432
46,95 €

 

Sinopsis

Summary
Get Programming with JavaScript is a hands-on introduction to programming for readers who have never programmed. You´ll be writing your own web apps, games, and programs in no time! Foreword by Remy Sharp.
Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
About the Book
Are you ready to start writing your own web apps, games, and programs? You re in the right place! Get Programming with JavaScript is a hands-on introduction to programming for readers who have never written a line of code. Since you re just getting started, this friendly book offers you lots of examples backed by careful explanations. As you go along, you ll find exercises to check your understanding and plenty of opportunities to practice your new skills. You don t need anything special to follow the examples just the text editor and web browser already installed on your computer. We even give you links to working online code so you can see how everything should look live on your screen.
What s Inside
All the basics objects, functions, responding to users, and more
Think like a coder and design your own programs
Create a text-based adventure game
Enhance web pages with JavaScript
Run your programs in a web browser
Four bonus chapters available online
About the Reader
No experience required! All you need is a web browser and an internet connection.
About the Author
John Larsen is a mathematics and computing teacher with an interest in educational research. He has an MA in mathematics and an MSc in information technology. He started programming in 1982, writing simple programs for teaching mathematics in 1993, building websites in 2001, and developing data-driven web-based applications for education in 2006.
Table of Contents
PART 1 CORE CONCEPTS ON THE CONSOLE
Programming, JavaScript, and JS Bin
Variables: storing data in your program
Objects: grouping your data
Functions: code on demand
Arguments: passing data to functions
Return values: getting data from functions
Object arguments: functions working with objects
Arrays: putting data into lists
Constructors: building objects with functions
Bracket notation: flexible property names
PART 2 ORGANIZING YOUR PROGRAMS
Scope: hiding information
Conditions: choosing code to run
Modules: breaking a program into pieces
Models: working with data
Views: displaying data
Controllers: linking models and views
PART 3 JAVASCRIPT IN THE BROWSER
HTML: building web pages
Controls: getting user input
Templates: filling placeholders with data
XHR: loading data
Conclusion: get programming with JavaScript
BONUS ONLINE CHAPTERS
Node: running JavaScript outside the browser
Express: building an API
Polling: repeating requests with XHR
Socket.IO: real-time messaging