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HOW TO CHEAT IN UNITY 5. TIPS AND TRICKS FOR GAME DEVELOPMENT
Título:
HOW TO CHEAT IN UNITY 5. TIPS AND TRICKS FOR GAME DEVELOPMENT
Subtítulo:
Autor:
THORN, A
Editorial:
CRC PRESS
Año de edición:
2015
Materia
PROGRAMACION DE JUEGOS
ISBN:
978-1-138-80294-0
Páginas:
282
39,50 €

 

Sinopsis

Looking to become more efficient using Unity?

How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effective results with Unity 5. Geared towards the intermediate user, HTC in Unity 5 provides content beyond what an introductory book offers, and allows you to work more quickly and powerfully in Unity. Packed full with easy-to-follow methods to get the most from Unity, this book explores time-saving features for interface customization and scene management, along with productivity-enhancing ways to work with rendering and optimization. In addition, this book features a companion website at www.alanthorn.net, where you can download the book's companion files and also watch bonus tutorial video content.

Learn bite-sized tips and tricks for effective Unity workflows
Become a more powerful Unity user through interface customization
Enhance your productivity with rendering tricks, better scene organization and more
Better understand Unity asset and import workflows
Learn techniques to save you time and money during development



Table of Contents

Introduction

Chapter 1: Editor Cheats

Chapter 2: Asset & Importing Cheats

Chapter 3: Scene, Component and GameObject Cheats

Chapter 4: Animation and Time

Chapter 5: Persistence and Accessibility

Chapter 6: Cameras, Rendering and Lighting

Chapter 7: Coding & MonoDevelop Tricks

Chapter 8: Performance and Optimization

Chapter 9: Physics, Collisions and Path-Finding

Chapter 10: Debugging and Building

Index