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EBOOK: JAVA CONCEPTS: LATE OBJECTS, ENHANCED ETEXT 3E
Título:
EBOOK: JAVA CONCEPTS: LATE OBJECTS, ENHANCED ETEXT 3E
Subtítulo:
Autor:
HORSTMANN, C
Editorial:
JOHN WILEY
Año de edición:
2017
Materia
JAVA
ISBN:
978-1-119-32102-6
Páginas:
624
46,40 €

 

Sinopsis

The third edition of Java Concepts, Late Objects (formerly Java for Everyone) provides an approachable introduction to fundamental programming techniques and design skills, helping students master basic concepts and become competent coders. The third edition is thoroughly updated for Java 8, includes new problem solving sections, and more exercises, some from science, engineering, and business. Most importantly, the Enhanced eText contains hundreds of activities for students to practice programming.

The text is known for its realistic programming examples, great quantity and variety of homework assignments, and programming exercises that build student problem-solving abilities. Additional visual design elements make this student-friendly text even more engaging.



New to This Edition

Updated for the Diamond Syntax and Java 8 software release.
Graphical user-interface chapters available using FX as well as Swing.
Greater emphasis on problem solving with practical step-by-step illustrations of techniques that can help students devise and evaluate solutions to programming problems.
New exercises from science and business engage students with real world applications of Java in different industries.
Nearly two hundred programming problems are available in Code Check with instructive feedback and automated grading for students.
Resources and support

Instructor & Student Companion Sites are available at www.wiley.com/college/Horstmann and include the following resources:

Instructor Resources

Source Code
Lecture Slides
Review Solutions
Programming Solutions
Image Gallery
Worked Examples
Video Examples
Test Bank
Transition Guide
Test Bank and Student Resources for your Learning Management System
Student Resources
Source Code (with additional full example programs)
Worked Examples
Video Examples



Table of Contents

1. Introduction
2. Fundamental Data Types

3. Decisions

4. Loops

5. Methods

6. Arrays and Array Lists

7. Input/Output and Exception Handling

8. Objects and Classes

9. Inheritance and Interfaces

10. Graphical User Interfaces

WEB ONLY CHAPTERS:

11. Advanced User Interfaces

12. Object-Oriented Design

13. Recursion

14. Sorting and Searching

15. The Java Collections Framework