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ADOBE AFTER EFFECTS CC CLASSROOM IN A BOOK (2015 RELEASE)
Título:
ADOBE AFTER EFFECTS CC CLASSROOM IN A BOOK (2015 RELEASE)
Subtítulo:
Autor:
FRIDSMA, L
Editorial:
PEARSON
Año de edición:
2016
Materia
ADOBE
ISBN:
978-0-13-430812-8
53,50 €

 

Sinopsis

Creative professionals who seek the fastest, easiest, most comprehensive way to learn Adobe After Effects CC (2015 release) choose this Classroom in a Book® from the best-selling series of hands-on software training workbooks. This series offers what no other book or training program does-an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.


Adobe After Effects CC Classroom in a Book (2015 release) contains 14 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you. As with all Classroom in a Book products, online companion files include all the necessary assets you need to complete the projects featured in each lesson.


Learn how to use Adobe After Effects CC to create, manipulate, and optimize motion graphics for film, video, DVD, the web, and mobile devices. Gain hands-on experience animating text and images, customizing a wide range of effects, rotoscoping, and correcting color. Learn to create 3D content with both After Effects and Maxon Cinema 4D Lite (included with the software).


What you need to use this product: Adobe After Effects CC (2015 release) software, for either Windows or Mac OS. (Software not included.)



Getting Started
1. Getting to Know the Workflow
2. Creating a Basic Animation Using Effects and Presets
3. Animating Text
4. Working with Shape Layers
5. Animating a Multimedia Presentation
6. Animating Layers
7. Working with Masks
8. Distorting Objects with the Puppet Tools
9. Using the Roto Brush Tool
10. Performing Color Correction
11. Using 3D Features
12. Working with the 3D Camera Tracker
13. Advanced Editing Techniques
14. Rendering and Outputting
Appendix: General Keyboard Shortcuts
Index