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Android Programming: The Big Nerd Ranch Guide is an introductory Android book for programmers with Kotlin experience.
Based on Big Nerd Ranch´s popular Android Bootcamp, this guide will lead you through the wilderness using hands-on example apps combined with clear explanations of key concepts and APIs. This book focuses on practical techniques for developing apps in Kotlin compatible with Android 5.0 (Lollipop) through Android 8.1 (Oreo) and beyond.
Write and run code every step of the way, using Android Studio to create apps that integrate with other apps, download and display pictures from the web, play sounds, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development.
The Android team is constantly improving and updating Android Studio and other tools. As a result, some of the instructions provided in the book have changed. You can find an addendum addressing breaking changes at: https: //github.com/bignerdranch/AndroidCourseResources/raw/master/4thEdition/Errata/4eAddendum.pdf.
Table of Contents:
Learning Android The Necessary Tools 1. Your First Android Application 2. Android and Model-View-Controller 3. The Activity Lifecycle 4. Debugging Android Apps 5. Your Second Activity 6. Android SDK Versions and Compatibility 7. UI Fragments and the Fragment Manager 8. Displaying Lists with RecyclerView 9. Creating User Interfaces with Layouts and Widgets 10. Using Fragment Arguments 11. Using ViewPager 12. Dialogs 13. The Toolbar 14. SQLite Databases 15. Implicit Intents 16. Taking Pictures with Intents 17. Two-Pane Master-Detail Interfaces 18. Localization 19. Accessibility 20. Assets 21. Audio Playback with SoundPool 22. Styles and Themes 23. XML Drawables 24. More About Intents and Tasks 25. HTTP & Background Tasks 26. Loopers, Handlers, and HandlerThread 27. Search 28. Background Services 29. Broadcast Intents 30. Browsing the Web and WebView 31. Custom Views and Touch Events 32. Property Animation 33. Locations and Play Services 34. Maps 35. Material Design 36. Afterword