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The second edition of Big Java, Late Objects provides an approachable introduction to fundamental programming techniques and design skills, helping students master basic concepts and become competent coders. The second edition is thoroughly updated for Java 8, includes new problem solving sections, and more exercises, some from science, engineering, and business. Most importantly, the Enhanced eText contains hundreds of activities for students to practice programming.
The text is known for its realistic programming examples, great quantity and variety of homework assignments, and programming exercises that build student problem-solving abilities. Additional visual design elements make this student-friendly text even more engaging.
New to This Edition
Updated for the Diamond Syntax and Java 8 software release.
New chapter on the Java 8 stream library and its applications.
Graphical user-interface chapters now available using Java FX as well as Swing.
Greater emphasis on problem solving with practical step-by-step illustrations of techniques that can help students devise and evaluate solutions to programming problems.
New exercises from science and business engage students with real world applications of Java in different industries.
Nearly two hundred programming problems are available in Code Check with instructive feedback and automated grading for students.
Resources and Support
Instructor & Student Companion Sites are available at www.wiley.com/college/Horstmann and include the following resources:
Instructor Resources
Source Code
Lecture Slides
Review Solutions
Programming Solutions
Image Gallery
Worked Examples
Video Examples
Test Bank
Transition Guide
Test Bank and Student Resources for your Learning Management System
Student Resources
Source Code (with additional full example programs)
Worked Examples
Video Examples
Table of Contents
1. Introduction
2. Fundamental Data Types
3. Decisions
4. Loops
5. Methods
6. Arrays and Array Lists
7. Input/Output and Exception Handling
8. Objects and Classes
9. Inheritance and Interfaces
10. Graphical User Interfaces
11. Advanced User Interfaces
12. Object-Oriented Design
13. Recursion
14. Sorting and Searching
15. The Java Collections Framework
16. Basic Data Structures
17. Tree Structures
18. Generic Classes
19. Stream Processing
20. Advanced Input/Output
WEB ONLY CHAPTERS:
21. Multithreading
22. Internet Networking
23. Relational Databases
24. XML
25. Web Applications