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This two-volume handbook set introduces the state-of-the-art development in research and applications related to usability and user-experience. Volume one includes methods and techniques and volume two covers research and case Studies. This handbook set is essential for everyone that is interested in understanding how the principles of usability and user-experience can contribute to a design that ensures that the needs of the users have been properly met. The books will cover several areas, such as the conceptual aspects of usability and user-experience, the knowledge of human characteristics in design, the methodological aspects; the books will include intervention, examples of consumer products, digital systems, and augmented and virtual realities. This set will be of interest to those working in the fields of ergonomics, designers, engineers, as well as students and practitioners.
Table of Contents
Vol 1
0
Chapter 1
Usability and User Experience: Methods and Models
Chapter 2
Implications and Methodological Guidance for the Study of Individual Differences in Usability and User Experience
Chapter 3
Three Methods of Usability-UX Task Analysis, REM, UX System Diagrams
Chapter 4.Remote Usability Testing
Chapter 5.Helping Them To See It - Using Full Size Mock-Ups to Achieve Usability
Chapter 6.Handbook of Usability and User-Experience
Chapter 7.User-Centred Change: New Perspectives on Technology Development and Implementation
Chapter 8.Using Usability to Improve Healthcare
Chapter 9.Usability and User-experience: Research and Case studies
Chapter 10.Getting the benefits from connecting digital health applications to complex healthcare systems
Chapter 11.Usability and User Experience of the Built Enviorment: Concepts Methods and Techniques
Chapter 12.A Human-Centered Architecture: Considering usability and user-experience in architectural design
Chapter 13.Digital Human Modelling in Usability
Chapter 14.User Experience and Information Architecture: Interaction with Recommendation System on a Music Streaming Platform
Chapter 15.Personified Virtual Assistants: evaluating users´ perception of usability and UX
Chapter 16.User experience in remote context: emerging needs
Chapter 17.Applications of infrared thermography to evaluate the ergonomics and usability of products with a gestural interface
Chapter 18.Advanced User Experience Evaluations Using Biosensors in Virtual Environments
Vol 2
Chapter 1.UX Concepts and Perspectives - from Usability to User Experience Design
Chapter 2.Applying experience design methods to user requirements analysis
Chapter 3.Designing the Interactor - from User Experience to Interaction Experience.
Chapter 4.Encounters and Difficulties when Gathering User Experience Data
Chapter 5.Usability Evaluation for Exoskeleton Systems in Automotive Industry
Chapter 6.Proposals for the usability of automated vehicles´ HMI
Chapter 7.Is the driver ready to receive just car information in the windshield during manual and autonomous driving?
Chapter 8.Interface design and usability evaluation of voice-based user interfaces
Chapter 9.Accessibility features in digital games that provides a better user experience for deaf players: a proposal of analysis methodology
Chapter 10.Game On: Using Virtual Reality to Explore the User Experience in Sports Media
Chapter 11.Expropriating bodies: immateriality and emotion in costume design
Chapter 12.UX, Design, Sustainable Development and Online Selling and Buying of Women's Clothes
Chapter 13.User testing in an agile startup environment. A real-world case study.
Chapter 14.Dimensional aspects of usability of the beds
Chapter 15.Usability of the Back Seat of Wagon Cars - Recommendations for Design
Chapter 16.Parametric Design Method for Personalized Bras
Chapter 17.User Experience and Usability Review of a Smartphone Application: Case Study of an HSE Management Mobile Tool
Chapter 18.System perspective in Usability and UX design: a case study of an Indian cooking spatula