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LEARNING C# PROGRAMMING WITH UNITY 3D 2E
Título:
LEARNING C# PROGRAMMING WITH UNITY 3D 2E
Subtítulo:
Autor:
OKITA, A
Editorial:
CRC PRESS
Año de edición:
2019
Materia
PROGRAMACION DE JUEGOS
ISBN:
978-1-138-33681-0
Páginas:
672
69,95 €

 

Sinopsis

Learning C# Programming with Unity 3D, Second Edition is for the novice game programmer without any prior programming experience. Readers will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from and experiment with. As C# evolves, Unity 3D evolves along with it. Many new features and aspects of C# are included and explained. Common programming tasks are taught by way of making working game mechanics. The reader will understand how to read and apply C# in Unity 3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# language features and useful tools included with the .NET library like LINQ, Local Functions Tuples, and more!

Key Features

Provides a starting point for the first-time programmer
C# Code examples are simple short and clear
Learn the very basics on up to interesting tricks which C# offers



Table of Contents
1. Introduction: What This Book Is About

2. Before You Begin

3. First Steps: Just Getting Started

4. Basics: The Building Blocks of Code

5. Fundamentals: Building a Foundation

6. Intermediate: The Tricks of the Trade

7. Advanced

8. Extended

9. Stuff We Couldn't Cover

10. Good Luck

Index