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THE LEGO MINDSTORMS EV3 DISCOVERY BOOK (FULL COLOR)
Título:
THE LEGO MINDSTORMS EV3 DISCOVERY BOOK (FULL COLOR)
Subtítulo:
Autor:
VALK, L
Editorial:
NO STARCH PRESS
Año de edición:
2014
Materia
ROBOTICA - GENERAL
ISBN:
978-1-59327-532-7
Páginas:
396
34,95 €

 

Sinopsis

LEGO MINDSTORMS has changed the way we think about robotics by making it possible for anyone to build real, working robots. The latest MINDSTORMS set, EV3, is more powerful than ever, and The LEGO MINDSTORMS EV3 Discovery Book is the complete, beginner-friendly guide you need to get started.

Begin with the basics as you build and program a simple robot to experiment with motors, sensors, and EV3 programming. Then you´ll move on to a series of increasingly sophisticated robots that will show you how to work with advanced programming techniques like data wires, variables, and custom-made programming blocks. You´ll also learn essential building techniques like how to use beams, gears, and connector blocks effectively in your own designs.

Master the possibilities of the EV3 set as you build and program:

The EXPLOR3R, a wheeled vehicle that uses sensors to navigate around a room and follow lines
The FORMULA EV3 RACE CAR, a streamlined remote-controlled race car
ANTY, a six-legged walking creature that adapts its behavior to its surroundings
SK3TCHBOT, a robot that lets you play games on the EV3 screen
The SNATCH3R, a robotic arm that can autonomously find, grab, lift, and move the infrared beacon
LAVA R3X, a humanoid robot that walks and talks
More than 150 building and programming challenges throughout encourage you to think creatively and apply what you´ve learned to invent your own robots. With The LEGO MINDSTORMS EV3 Discovery Book as your guide, you´ll be building your own out-of-this-world creations in no time!

Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)


getting started
Chapter 1 : preparing your EV3 set
what's in the box?
controlling your robot
downloading and installing the EV3 programming software
conclusion
Chapter 2 : building your first robot
using the building instructions
building the EXPLOR3R
output ports, input ports, and cables
navigating the EV3 brick
making your robot move with the remote control
conclusion
Chapter 3 : creating and modifying programs
a quick first program
creating a basic program
projects and programs
building the official EV3 robots and bonus models
conclusion
Chapter 4 : working with programming blocks: action blocks
how do programming blocks work?
the move steering block
the sound block
the display block
the brick status light block
the on and off modes in move blocks
move tank, large motor, and medium motor blocks
further exploration
Chapter 5 : waiting, repeating, my blocks, and multitasking
the wait block
the loop block
making your own blocks: the my block
multitasking
further exploration
programming robots with sensors
Chapter 6 : understanding sensors
what are sensors?
programming with sensors
further exploration
Chapter 7 : using the color sensor
attaching the color sensor
color mode
reflected light intensity mode
ambient light intensity mode
further exploration
Chapter 8 : using the infrared sensor
proximity mode
remote mode
beacon proximity mode
beacon heading mode
combining sensor operation modes
further exploration
Chapter 9 : using the brick buttons and rotation sensors
using the brick buttons
using the rotation sensor
understanding speed regulation
further exploration
robot-building techniques
Chapter 10 : building with beams, axles, connector blocks, and motors
using beams and frames
using the LEGO unit grid
using axles and cross holes
using connector blocks
creating flexible structures
building with motors and sensors
miscellaneous elements
further exploration
Chapter 11 : building with gears
gearing essentials
using the gears in the EV3 set
constructing sturdy gear trains
building with gears and EV3 motors
further exploration
vehicle and animal robots
Chapter 12 : Formula EV3: a racing robot
building the Formula EV3 Race Car
driving and steering
creating a remote control program
racing autonomously
further exploration
Chapter 13 : ANTY: the robotic ant
understanding the walking mechanism
building ANTY
making ANTY walk
programming behavior
further exploration
creating advanced programs
Chapter 14 : using data wires
building SK3TCHBOT
getting started with data wires
working with data wires
data wire types
using sensor blocks
advanced features of flow blocks
further exploration
Chapter 15 : using data operations blocks and my blocks with data wires
using data operations blocks
creating my blocks with data wires
further exploration
Chapter 16 : using constants and variables
using constants
using variables
further exploration
Chapter 17 : playing games on the EV3
step 1: creating basic drawings
step 2: adding pencil controls
further exploration
machine and humanoid robots
Chapter 18 : the SNATCH3R: the autonomous robotic arm
understanding the grabber
building the SNATCH3R
controlling the grabber
searching for the IR beacon
further exploration
Chapter 19 : LAVA R3X: the humanoid that walks and talks
building the legs
making the robot walk
building the head and arms
controlling the head and arms
further exploration
Appendix : troubleshooting programs, the EV3 brick, and wireless connections
troubleshooting compilation errors
troubleshooting a running program
troubleshooting the EV3
programming the EV3 wirelessly
summary
Appendix : creating on brick programs
creating, saving, and running an on brick program
using the on brick programming blocks
importing on brick programs
summary